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TEAM PROJECT · DESIGN LEAD
Sep 2025 – Nov 2025 · Champaign, IL

Strava.

Design Innovation - Strava Redesign

Team
Diana (Lead) + 4 designers
Tools
Figma, Google Surveys
Role
Design Lead
Background

Strava Redesign

As Design Lead for UIUC Design Innovation's Strava redesign team, I directed 4 fellow designers, Brooke, Daria, Sara and Allie, through a 10-week end-to-end redesign

The Problem

Strava's navigation mixed inconsistent jargon, buried its best features behind a paywall, and suffered from information overload across Groups, Feed, and Calendar.

The Goal

Redesign Strava's core flows to feel personalized and motivating for both new and experienced runners, without losing its social identity.

Project Scope

From audit to hi-fi prototype

A semester-long redesign from September 2025 - November 25

Competitive analysis and pain point audit of a fitness tracking app
Jennifer Liu persona and persona map
Strava information architecture and home flow diagrams
High-fidelity dashboard, profile, and settings screens
1
Competitive Analysis & Pain Point Audit

Benchmarked Apple Fitness+ and other 4 fitness trackers, then audited Strava screen-by-screen, flagging its paywalled Map and cluttered Calendar as top pain points.

2
User Research & Personas

Fielded dual surveys (users & non-users) and 15+ interviews, then built 6 personas including both beginner and an experienced runners to guide design decisions.

3
Information Architecture

Mapped Strava's original user flows and suggested alternative paths and page structure.

4
Ideation & Design Critique

Ran weekly critiques of each teammate's wireframes using sticky-note annotations on FigJam to build a cohesive direction.

5
High-Fidelity Prototype

Designed all Strava screens with a bold color-coded progress tracker, streak calendar, and simplified settings to fix the "information overload" feedback.

6
Route Details & Wearable Integration

Rebuilt the route detail page with Details, Reviews, and Photos tabs, extending the flow to an Apple Watch companion for turn-by-turn cues mid-run.

As a Result…

What did I learn?

By taking on this leadership position I learn to delegate tasks that focus on supporting my team, taking into account their individualized goals as UX designers, whether it be learning new prototyping skills in Figma or how to better communicate and prioritize objectives within our weekly meetings.

40%
CTR increase through redesigning Strava challenge & recording flows
1st
Place recognition for Design Innovation best team collaboration & engagement
45
High-fidelity design screens redesigned and fully prototyped
View the Full Figma Prototype
Click through Home, Profile, Messaging & Route Details
Open Prototype →

Like what you see?

Let's talk about how I can bring this same impact to your team.

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